FAQ – English

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VAQSO is derivative of the Japanese word “bakusou” (爆走), which means “to dash uninhibited. This name represents our will as a company to charge towards an unknown future.   

In developing VAQSO VR, we’ve focused on 3 things.

1. Portability, 2. The capability to mute scents, and 3. The capability to quickly shift between different scents.

We believe that in order to truly provide an immersive experience, a device must possess these three characteristics.

Thus  VAQSO VR, the world’s smallest VR scent device has been born as a culmination of CEO Kentaro Kawaguchi’s experience as a designer & developer of scent technology and a perfumer.

When scent is incorporated into VR, its immersiveness dramatically increases. In the past, Visuals, Audio and Touch (haptic feedback) were the only ways to experience a game.

By incorporating scent, VAQSO VR will introduce a totally new experience for users.

VAQSO Inc. started in January, 2017 as a spin off of ZaaZ Inc, a company working to develop scent-related products and promotional tools since 2009.

Both companies were founded and managed by Ken Kawaguchi (the CEO of VAQSO Inc.).

 We believe VAQSO VR can be used to increase the appeal and immersiveness in games and also movie trailers.    

Yes. The API can be used to assign a smell to objects. In this situation, the smell of the object with strengthen or weaken based on proximity.

Yes. This is can be programmed using the API.

No. VAQSO VR produces scents using, cartridges preloaded with particular scents (e.g. ocean, gunpowder or ice cream).

[B2B]: Owners of the development version should please contact VAQSO VR as the cartridges can only be changed by our staff as of right now.
[B2C]: The commercial version of VAQSO VR will have swappable cartridges that do not require technical support (details to be confirmed closer to release date as production designs are finalized).

Cartridges lasts approximately one month (assuming daily use for 2 hours a day)

VAQSO VR’s effective range is limited to a small area approximately the size of a tennis ball.

This enables instant transmission of scents without affecting the smell of a room.

No. VAQSO’s scents are specially formulated and optimized to work with the device. While the smell of existing perfumes, fragrances etc can be replicated using the device, they will need to be analyzed and custom formulated for use with VAQSO VR.

Almost anything imaginable! For the consumer market, we are preparing bundled packages of scents based on what has been most demanded.

For B2B businesses, we custom develop particular scents according to customer’s requests.

The current version of VAQSO VR can emulate up to 3 different scents simultaneously or separately.

The release version planned for launch in 2018, will be able to emit 5 to 10 kinds of scent.

One week, including arrival and return date of the products is the standard loan period.. Please contact us if you need to request a  longer-term rental.   

*Due to business circumstances, please note that there may be delays in the delivery of your loan unit.

We are currently offering a developer edition of VAQSO VR and producing scents to companies and individuals creating innovative projects using VAQSO.

If you’re interested in creating or adapting content for use with VAQSO, please send us details about your idea so we can understand how we can potentially collaborate.

 The price has not been fixed, but we are aiming to offer the device at a price that will be accessible for all consumers including students.

We are planning to launch commercially in the first half of 2018.

VAQSO VR operates using a rechargeable battery. It can operate for 2 hours under continuous use.

Yes

VAQSO VR syncs with content using an API. Scents come out the holes in the front of the device based on timing or events preprogrammed into the VR contents.  It is capable of generating, muting and switching scents instantly.

The device is compatible with a variety of HMDs, including high-end HMDs (such as The Oculus VA, HTC Vive or PSVR) as well as smartphone based VR devices (such as The Daydream, Gear VR, Google Cardboard).